A developer released VSArena V1, a live evaluation platform for embodied and VLA agents that runs interactive 3D simulations instead of physical robot hardware. The platform handles remote agent connection, task execution, scoring, and leaderboard results. It is open for experimentation, with the developer soliciting feedback from VLA, robotics, and agent-evaluation practitioners.
A developer released VSArena, an open benchmark evaluating AI agents inside interactive 3D environments where they must perceive, reason, and act rather than only handle text or code. It targets practitioners in VLA, embodied AI, robotics, and agent evaluation, with a public GitHub repo and website soliciting feedback.
A developer released VSArena, an open benchmark evaluating AI agents inside interactive 3D environments where they must perceive, reason, and act rather than only handle text or code. It targets practitioners in VLA, embodied AI, robotics, and agent evaluation, with a public GitHub repo and website soliciting feedback.
A developer released VSArena v0.6.0, a major update to the browser-based Studio for VSArena, an open evaluation arena for Vision-Language-Action and embodied AI policies built on browser-native 3D physics. It lets users run a policy, watch the environment, and measure results without a local robotics simulator or physical robot.
A developer released VSArena v0.6.0, a major update to the browser-based Studio for VSArena, an open evaluation arena for Vision-Language-Action and embodied AI policies built on browser-native 3D physics. It lets users run a policy, watch the environment, and measure results without a local robotics simulator or physical robot.
VSArena is an open, browser-based arena for evaluating embodied AI / VLA policies on a single task: a 4-DOF arm stacking three cubes. It provides a hosted harness that runs policies and writes public ELO scores, while physics runs client-side for spectator viewing. It solves the problem of standardized, accessible evaluation for embodied AI.
VSArena is an open, browser-based arena for evaluating embodied AI / VLA policies on a single task: a 4-DOF arm stacking three cubes. It provides a hosted harness that runs policies and writes public ELO scores, while physics runs client-side for spectator viewing. It solves the problem of standardized, accessible evaluation for embodied AI.
VSArena, a benchmark for vision-language-action models, now includes a dedicated VLA track where policies receive only a 128x128 RGB camera and a language stacking instruction, with cube poses hidden from the policy. The state-based privileged track is kept separate for debugging and does not affect public ELO. The repository and documentation are now public.
VSArena, a benchmark for vision-language-action models, now includes a dedicated VLA track where policies receive only a 128x128 RGB camera and a language stacking instruction, with cube poses hidden from the policy. The state-based privileged track is kept separate for debugging and does not affect public ELO. The repository and documentation are now public.
This project is an open, browser-based arena for embodied AI, where Vision-Language-Action models and robotic policies compete on real-time physical reasoning tasks. It aims to provide a transparent, comparable benchmark for embodied AI, similar to LMArena for LLMs, addressing the lack of standardized evaluation in robotics. The demo shows a baseline agent stacking blocks in a client-side physics simulation.
This project is an open, browser-based arena for embodied AI, where Vision-Language-Action models and robotic policies compete on real-time physical reasoning tasks. It aims to provide a transparent, comparable benchmark for embodied AI, similar to LMArena for LLMs, addressing the lack of standardized evaluation in robotics. The demo shows a baseline agent stacking blocks in a client-side physics simulation.