Anthropic announced Enterprise Frontier Safeguards (EFS), combining zero data retention with misuse-detection safeguards. Customer data is stored in cloud infrastructure controlled by the customer, not Anthropic. The rollout begins in phases later this fall, with interim ZDR access for eligible customers.
Anthropic announced Enterprise Frontier Safeguards on September 1, changing where enterprise Claude misuse-detection data lives. Previously such data could sit on Anthropic's servers for up to 30 days for staff review of flagged activity. It now writes to the customer's own cloud storage under customer keys, ending Anthropic's default standing access.
Anthropic announced Enterprise Frontier Safeguards on September 1, changing where enterprise Claude misuse-detection data lives. Previously such data could sit on Anthropic's servers for up to 30 days for staff review of flagged activity. It now writes to the customer's own cloud storage under customer keys, ending Anthropic's default standing access.
Claude Pro users report that claiming a promotional $100 credit for Fable 5 automatically enables usage-based billing without clear disclosure. After hitting the standard 5-hour limit, usage continues and charges accrue. The billing applies to all models, not just Fable 5, leading to unexpected costs.
Claude Pro users report that claiming a promotional $100 credit for Fable 5 automatically enables usage-based billing without clear disclosure. After hitting the standard 5-hour limit, usage continues and charges accrue. The billing applies to all models, not just Fable 5, leading to unexpected costs.
A developer ran a side-by-side test of Fable 5.1 against Fable 5 to judge whether 5.1 is a meaningful upgrade. Both models received the same task: build a playable racing game from scratch, create detailed realistic models with PBR materials in Blender, then assemble assets and implement driving physics in Godot.
A developer ran a side-by-side test of Fable 5.1 against Fable 5 to judge whether 5.1 is a meaningful upgrade. Both models received the same task: build a playable racing game from scratch, create detailed realistic models with PBR materials in Blender, then assemble assets and implement driving physics in Godot.
A developer with months of history using Fable 5 on a large long-running coding project found Fable 5.1 markedly smarter but behaviorally different. The new model pursued research tangents, communicated less, reopened settled questions, and often failed to fix the specific issues requested. The account is a cautionary note for practitioners upgrading mid-project on accumulated working habits.
A developer with months of history using Fable 5 on a large long-running coding project found Fable 5.1 markedly smarter but behaviorally different. The new model pursued research tangents, communicated less, reopened settled questions, and often failed to fix the specific issues requested. The account is a cautionary note for practitioners upgrading mid-project on accumulated working habits.
A Reddit thread asks what winners of a 'Fable Lottery' would do with a month of unlimited Fable 5.1 access across web, API, and Claude Code. The thread reflects community interest in Anthropic's promotional unlimited-use offering and its practical applications.
A Reddit thread asks what winners of a 'Fable Lottery' would do with a month of unlimited Fable 5.1 access across web, API, and Claude Code. The thread reflects community interest in Anthropic's promotional unlimited-use offering and its practical applications.